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Monthly Archives: January 2006
writing merged USB comm code
Now that I have USB receive working in the main PC code, its time to merge the USB transmit(and receive for commands) into the main SX code. I have two pseudo-code versions written. 1> First version uses the ISR to … Continue reading
Posted in Amiga Floppy
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merging USB receive
Well, I’ve managed to merge the USB receive portion into the main program that reads and processes tracks. This means I no longer need an external program to receive the data, to write it to a file, to read the … Continue reading
Posted in Amiga Floppy
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new book
I recently received “On the Edge: the Spectacular Rise and Fall of Commodore” and have read about half of the book so far. Very interesting read. It’s fun to read about how the various Commodores were developed including the Amiga. … Continue reading
Posted in Amiga Floppy
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proof of concept works
Today is the first day in months that I’ve made what I consider good progress. I am now able to read any track(so far) off of any disk with 100% success including checking and relying on the checksums. I read … Continue reading
Posted in Amiga Floppy
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first two bytes of checksum bad
Despite the data being received 100% correct, the data checksum fails in certain cases. It’s always the first two bytes of the 4-byte, 32-bit checksum that are wrong. The last two are always right. What does this mean!? In my … Continue reading
Posted in Amiga Floppy
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updated code and comments
http://www.techtravels.org/amiga/floppy55asmoptwithframver2.SXB Here’s a current version of the code. I cleaned up my code tonight, added a bunch of comments, and tried to explain and document what I’m doing and the logic behind it. The current code is so much better … Continue reading
Posted in Amiga Floppy
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