techtravels.org

inital results on error correction

While I have yet to actually implement the full-scale error correction as I want to, I did some manual tests today. I basically took a track that I was erroring out on, and swapped in 1-bit away values for the bad bytes.  In some cases, it appeared...

Latest articles

more updates

I know I’ve been bad keeping you guys updated….. This doesn’t mean I haven’t been working on it, however. I recoded the ISR completely in assembly because I was just plain sick of the damn...

new face of the amiga floppy project

You’d think that with the lack of posts lately that I haven’t been doing anything. BUT, in fact, I’ve been quite busy. I now have the entire floppy project on one single circuit board, the SX28...

further development on the AFP

I’m about to bring a new member of my family into this world.  As a new proud parent, I’m completely unsure about what this means in terms of time, dedication, and so on.  I’m sure I’ll have less...

Marco Veneri

I had the great pleasure of trading emails with Marco Veneri today.  He is the original author of the Amiga Floppy Reader(AFR), of which I refer to very frequently, and have based most of my work to date on. I have...

today’s successes

I really stumbled on some stuff, and I think I have traction on a couple of problems. 1. My sizes are absolutely perfect. For me, this is a big milestone. This tells me alot. I’m getting perfect distances between...

pullups

These are all 2us per division on the scope.  Top trace is the actual MFM, bottom trace is the entering and exiting of my ISR.  You should see an entry into the ISR for every falling edge, and every ~2us afterwards. 1k...

of bit-shifted sectors

I’m beginning to think more and more that my software on the SX is just fine. Perhaps minus the idle routine mentioned in the last post. I have to do something there. However, without the idle routine, I was only...

my checksum algorithm

So I’m using an XOR checksum to detect errors in the transfer between the SX and the PC.  I always thought it was a reasonably strong checksum, even though it’s still an 8 bit checksum. I found a neat...