While I have yet to actually implement the full-scale error correction as I want to, I did some manual tests today. I basically took a track that I was erroring out on, and swapped in 1-bit away values for the bad bytes. In some cases, it appeared...
Ground issues
Although I’ve been attempting to have a common ground for this whole project — I’m not sure that is going to happen. At least not at this stage of the game. I tried connecting the ground off the floppy...
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