techtravels.org

semester is over

Welp, my spring semester is over, so I’ll have more time to dedicate to the project. A couple quotes I like on Perseverance: It’s not that I’m so smart, it’s just that I stay with problems longer...

added commands

So I’ve added commands to support forward/backward stepping and upper and lower sides. R for Read D for Dump F/B for stepping either Forward or Backward U/L for selecting upper or lower side. I’ve tested...

March 21st Status

Well, here’s where I’m at: The external amiga floppy drive is now hooked directly to my SX microcontroller.  The code within the microcontroller waits for a command.  If it get’s a “B”...

working on the floppy interface

Well I’m now inline with a data tap, so I have access to all 25 pins on the floppy interface between the amiga and the floppy drive.  I used to attach to the DB23 on the pass-thru port of the floppy drive, but I...

USB uart send and receive

Good news, good news. After banging my head on the same problem for the last three hours, I’ve finally made some more progress. Using option #2 from the previous post, I’ve written two non-isr based software...

writing merged USB comm code

Now that I have USB receive working in the main PC code, its time to merge the USB transmit(and receive for commands) into the main SX code. I have two pseudo-code versions written. 1> First version uses the ISR to...

merging USB receive

Well, I’ve managed to merge the USB receive portion into the main program that reads and processes tracks.  This means I no longer need an external program to receive the data, to write it to a file, to read the...

new book

I recently received “On the Edge: the Spectacular Rise and Fall of Commodore” and have read about half of the book so far.  Very interesting read.  It’s fun to read about how the various Commodores...

proof of concept works

Today is the first day in months that I’ve made what I consider good progress. I am now able to read any track(so far) off of any disk with 100% success including checking and relying on the checksums. I read...

first two bytes of checksum bad

Despite the data being received 100% correct, the data checksum fails in certain cases. It’s always the first two bytes of the 4-byte, 32-bit checksum that are wrong.  The last two are always right.  What does...

updated code and comments

  Here’s a current version of the code.  I cleaned up my code tonight, added a bunch of comments, and tried to explain and document what I’m doing and the logic behind it. The current code is so much better...

sync on data

The more and more I play with this I find that I’m limited with visibility. Its tough to debug when you constantly have to deal with this overhanging problem : The data arrives at my hardware, and to the PC...